This attention to detail naturally resulted in a list of our favorite Fallout characters and companions!įrom odd ghouls like Raul (voiced by Danny Trejo) to the original Master, whose destructive influence has been felt and referred to in every single subsequent game, there are so many characters to choose from that this list doesn't even begin to scratch the surface of what the Fallout universe has in store. Whether you're Brotherhood for life, a dedicated member of the NCR, or a long-lasting holdout of the mutant-hating Enclave, this list has many of the Fallout NPCs you've come to know and love/hate. All of the Fallout games from the original up to Fallout: New Vegas have one thing in common: the sheer number of non-player characters with specific goals, weird quirks, and hidden connections to previous games, often reminding you of what you've done as the Vault Dweller, the Chosen One, the Lone Wanderer, and the Courier. I have provided patches for YUP and a few other mods, Unofficial Patch NVSE Plus doesn't need one.A list of the best NPCs and companions in the post-apocalyptic wasteland of the Fallout video games. You will need to create proper patches with FNVEdit in order to make full use of this mod, here's a video tutorial to show you how. Basically, the character (Krysta) was the daughter of a settlement destroyed by Aaron Kimball while he served in the NCR military. This mod changes over 2000 NPC records, so it's very likely it isn't compatible with some of your mods. The new NPCs use the same stats and items as others in the leveled lists, and if there are different types of NPCs in the same list, I've added the appropiate amount of each to make sure balance is correct. Fallout: New Vegas character build guide. It also changes two world spawns in Caesar's tent so that you won't get three identical guards right next to each other. The Extras file contains additional generic NPCs which have been added to leveled lists. Additional characters have also been modified and a select few that had major changes done to them in NVCE were reverted to a more vanilla style appearance. Revised also has exported face textures, so you don't need to enable bLoadFaceGenHeadEGTFiles, which results in better performance. NVCE conforms to vanilla Fallout: New Vegas aesthetics, hundreds of characters’ faces have been fixed - they look more human and there’s a greater variety in their appearances.Ĭharacter Expansions Revised does not alter any vanilla gameplay, this is the most significant change compared to the original NVCE.
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